One of the hallmarks of a good Gamemaster is to learn to say Yes as often as you can to your players. If you say "yes," they get to do things that they want, and they have fun. If you learn to say "Yes, but" that's when games get really fun. Is it possible to take this too far? Maybe. Gamemastering is hard, but everyone should give it a shot. I think if you've run a game at least once, it makes you a better player.
Panel 01 - In Rick McSteele's basement, JEN LOVELY, GUY GAXMON, P. BURNS, RICK McSTEELE, and DAVEY AGNESS.
Rick
Alright? Characters?
Jen
I want pirates.
P.
I want Cowboys.
Guy
I want Ponies.
Davey
I Want Magic.
Panel 02 - The gang in Rick's basement.
Rick
OK, now settings...
Jen
I want old west.
P.
I want cyber-punk.
Guy
Sword & Sorcery.
Davey
I want magic.
Panel 03 - The gang in Rick's basement.
Rick
Aand campaign type.
Jen
Horror!
P.
Dungeon crawl.
Guy
I want emotional character development.
Panel 04 - Guy and Davey, Davey is giving Guy a look of confused surprise.
Davey
I want...Really?
Guy
Yep.
Davey
...Ok? I want magic.
Panel 05 - Davey as a Blue Skinned Magical man with a mystical symbol glowing on his head. Jen as a Western Pirate with an Eye Patch. P. as a Cyber-punk Cyborg. Guy as a Barbarian Half man Half Pony.